Converter · GLB → FBX
FBX is still what Unity and Unreal import most reliably. AI3DGrab converts the GLB you already downloaded in the browser tab — no upload, no convert server, and the material maps travel with it.
Browser converter
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What changes
Every format is a trade. This is the honest version for GLB → FBX, so nothing surprises you after the import.
Steps
Export the model from Meshy or Tripo first and keep that file. Every convert should start from the original, not from a file you already converted once.
Paste the Meshy or Tripo link you can already open, preview the mesh, and check the asset list. Nothing is uploaded; the original is fetched from the source you own.
Pick FBX and start the convert. It runs locally with WebAssembly, so the mesh never leaves the tab, and the texture set is offered next to the result.
Bring the FBX into Unity or Unreal, confirm scale and orientation, and reconnect any map that arrived as a separate file. Do this before rigging or building levels around it.
AI3DGrab opens models you can already access in your own Meshy or Tripo account. Paste the model link, preview it, then download the original or convert it. It does not bypass plans and does not ask for a Meshy or Tripo password.
FAQ
The studio converts the models it analyzes from Meshy and Tripo links. For an unrelated GLB, use Blender (import glTF, export FBX) or a local assimp build; the same rules about textures and scale apply.
Materials and maps are kept. Textures that were embedded in the GLB are written out as separate image files, so keep the texture zip next to the FBX when you move it into your project.
No. The convert runs in your browser with WebAssembly. The mesh is not sent to a convert server, and AI3DGrab does not keep a copy on disk.
FBX is the safest interchange format for Unity and works well in Unreal. If your pipeline is Blender-first, keep the original GLB instead — Blender imports glTF natively and loses less.
Converting is part of the studio. The free plan includes 6.3 points once; paid plans add a monthly points allowance. See Pricing for the current caps.
GLB → STL
GLB to STL Converter for 3D Printing
Turn a Meshy or Tripo GLB into a printable STL in the browser. Check scale and the mesh before you slice — no upload, no convert server.
GLB → OBJ
GLB to OBJ Converter — Geometry + MTL
Convert a Meshy or Tripo GLB to OBJ with an MTL file and texture maps, in the browser. Useful for older DCC tools and print prep.
Start free with 2 renders + 3 link grabs. Preview first, then take the file in the format your tool opens.